Ford Mustang Racer

Work info:

Client:

Gdansk University of Technology, ETI Faculty

Tools:

Unity 3D, Assembla, SVN, 3ds Max

Co-creators:

Paweł Pieniążek

My roles:

Concept, game mechanics, programming & scripting, interfaces, level design.

DESCRIPTION:

Ford Mustang Racer was realised as a part of Mobile Applications project on GUT. Target platform were Android based mobile devices.

GAMEPLAY:

Player controls a title vehicle driving around and collecting points for traversed distance until he runs out of fuel. After every run, collected points can be spend for upgrades improving properties of vehicle: speed, acceleration, handling, amount of fuel.

PLAY IN BROWSER:

Despite being optimised mainly for Android devices, game was ported to PC and can be played directly in browser here.