Project Sin

Work info:

Client:

Asylum Jam 2015

Tools:

Unity 3D, GIT

Co-creators:

Artur Kurkowski

My role:

Unity Developer - gameplay

DESCRIPTION:

Time management horror game. Save three sinners from eternal damnation using cards symbolising different concepts. Created in 48 hours during Asylum Jam 2015.

FEATURES:

Creepy atmosphere.

Various possible tactics - different events react with different cards.

Play on Windows, Mac, Linux, Android or in browser.

Game Jolt achievements.

LINKS:

Project Sin on Game Jolt