Virgin Hunt

Work info:

Client:

Global Game Jam 2016

Tools:

Unity 3D, GIT

Co-creators:

Artur Kurkowski Mateusz Serdyński Mateusz Ożóg

My roles:

Unity Developer - gameplay, concept.

DESCRIPTION:

Bring villagers to the praying spots or sacrifice them on the altar to please the gods. Only sacrifices from virgins will be accepted. You can guess which villagers are pure, by observing their appearance and listening to their thoughts. The happier gods are, the stronger will be the aura around the altar. Be wary of monsters trying to break through the power of the altar during the night. Created in 48 hours during Global Game Jam 2016.

FEATURES:

Tactical gameplay mixed with time management.

Dynamic time of day effects.

Randomly generated NPCs.

LINKS:

Virgin Hunt on Global Game Jam

Virgin Hunt WebGL