Virtual Sculptor

Work info:

Client:

Gdansk University of Technology, ETI Faculty

Tools:

Microsoft Visual Studio C#, XNA Framework

Co-creators:

Paweł Pieniążek

My roles:

Concept, programming.

DESCRIPTION:

Virtual Sculptor is an application using MicroScribe controller to shape virtual block of material.

FUNCTIONALITY:

User can create new virtual block of material or load it from FBX file and shape it using 3-axis controller MicroScribe. Form can be cut, sliced, hewn or polished using controller as a chisel, saw and grindstone. Sculpture can be dynamically rotated and moved using joystick or keyboard in conjunction with shaping. History of operations is stored in memory and can be undone. Final form can be saved to FBX. Application can be ran with mouse or joystick instead of MicroScribe, but with limited usability.

DOWNLOAD:

Virtual Sculptor, its documentation and source code can be downloaded here.