Thirst for Control
Player is a crazy architect who kidnaps innocent people and puts them in a maze full of traps. He can navigate them to help them escape. They communicate only through radio, so escapee is forced to describe his surroundings. Game requires very good spatial imagination and can be played by sight-impaired people.
Game was created in Unity in 48 hours during Global Game Jam 2015. The theme was "What do we do now?"
Thirst for Control can be found on the Global Game Jam website.